new Plane(normal, distance)
        A plane in Hessian Normal Form defined by
    
    
    
    
    
        
ax + by + cz + d = 0where (a, b, c) is the plane's
normal, d is the signed
distance to the plane, and (x, y, z) is any point on
the plane.
    | Name | Type | Description | 
|---|---|---|
| normal | Cartesian3 | The plane's normal (normalized). | 
| distance | Number | The shortest distance from the origin to the plane.  The sign of distancedetermines which side of the plane the origin
is on.  Ifdistanceis positive, the origin is in the half-space
in the direction of the normal; if negative, the origin is in the half-space
opposite to the normal; if zero, the plane passes through the origin. | 
Example:
// The plane x=0
var plane = new Cesium.Plane(Cesium.Cartesian3.UNIT_X, 0.0);
        Source: 
        Core/Plane.js, line 35
    
    
Members
- 
    distance :Number
- 
    
    The shortest distance from the origin to the plane. The sign ofdistancedetermines which side of the plane the origin is on. Ifdistanceis positive, the origin is in the half-space in the direction of the normal; if negative, the origin is in the half-space opposite to the normal; if zero, the plane passes through the origin.Source: Core/Plane.js, line 61
- 
    normal :Cartesian3
- 
    
    The plane's normal.Source: Core/Plane.js, line 50
Methods
- 
    staticPlane.fromPointNormal(point, normal, result) → Plane
- 
    
    Creates a plane from a normal and a point on the plane.Name Type Description pointCartesian3 The point on the plane. normalCartesian3 The plane's normal (normalized). resultPlane optional The object onto which to store the result. Returns:A new plane instance or the modified result parameter.Example:var point = Cesium.Cartesian3.fromDegrees(-72.0, 40.0); var normal = ellipsoid.geodeticSurfaceNormal(point); var tangentPlane = Cesium.Plane.fromPointNormal(point, normal);Source: Core/Plane.js, line 77
- 
    staticPlane.getPointDistance(plane, point) → Number
- 
    
    Computes the signed shortest distance of a point to a plane. The sign of the distance determines which side of the plane the point is on. If the distance is positive, the point is in the half-space in the direction of the normal; if negative, the point is in the half-space opposite to the normal; if zero, the plane passes through the point.Name Type Description planePlane The plane. pointCartesian3 The point. Returns:The signed shortest distance of the point to the plane.Source: Core/Plane.js, line 109
